Backgammon page
of
Anders "Boray" Persson
Around 1989, I bought a
backgammon game for my mother as a Christmas gift. Neither of us had
played before. We first tried the
Swedish version called "Bräde" but soon enough we got hooked on normal
backgammon as a faster and more exciting game. Since then we have
enjoyed playing now and then.
A couple of years ago, my interest for backgammon started to increase
very much. There are a couple of reasons why: I got a smart phone (and
later a tablet) and you suddenly have the opportunity to play against
the best AI opponent in the world (XG Mobile) at any time, anywhere.
You can also play real opponents over the internet.
Today, me and my mother plays over the net a bit every day.
I also programmed my very own backgammon AI game for a platform
that lacked a good one: Boray
Gammon for Commodore Vic-20 (my very
first computer). The game has even been noted by the Retro Gamer
magazine. Later on, I also developed enhanced versions for Commodore 64 and Plus/4.

I've also started collecting real backgammon games and fixing them up a
bit.
One project was designing and constructing a backgammon game of
my own, a linear design
which
has some benefits over the
traditional board.

Backgammon is the number one game for me. The combination of skill and
luck is what makes it great. The person who invented it thousands of
years ago had to be a real genius.
I think backgammon even teaches you it's own philosophy. It teaches you
to always make the best of every situation. Use what you get and make the best of it. That is what you do for every
single move in the game.
Backgammon is a better interpretation of a battle than chess
or other mind games without the element of luck. All real sports or
life itself have the element of luck bundled in there.
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